AI Insights · Timothy · April 2025
Top 5 Stickman Games Performance in Switzerland Q1 2025
Explore the performance of the top Stickman games in Switzerland during Q1 2025, with insights on downloads, revenue, and active users from Sensor Tower.
The first quarter of 2025 saw interesting trends in the performance of top Stickman games on a unified platform in Switzerland. Data from Sensor Tower reveals the dynamics of downloads, revenue, and active users for these popular games.
Stickman Hook by Madbox showed a varying pattern in weekly revenue, starting at around $101 and dipping to $24 by late January, before peaking again at $94 in early February. Downloads began strong at 1.7K, but gradually decreased to 283 by the end of March. Active users saw a peak of 4.3K in late February, before declining to 2.7K.
Supreme Duelist from Neron's Brother had minimal revenue, with a gradual increase to $17 by the end of March. Downloads fluctuated slightly, maintaining a range between 274 and 504. Active users remained relatively stable, averaging around 2K throughout the quarter.
Stickman Party 234 MiniGames by PlayMax Game Studio experienced a revenue spike to $38 in mid-February. Downloads decreased steadily from 492 to 233, with a slight recovery to 293 in the final week. Active users saw a slight decline from 1.9K to 1.5K.
Light-It Up by CrazyLabs LTD maintained zero revenue, while downloads varied, peaking at 397 in early March. Active users increased sharply to 2.5K in mid-March, before settling at 2K.
Stickman Warriors from SkySoft Studio saw a revenue increase to $31 in early March. Downloads began at 418, ending at 86 by quarter's end. Active users showed an initial decline to 467, then a rise to 660 in mid-February, before dropping to 290.
These trends highlight the dynamic nature of mobile gaming in Switzerland. For more detailed insights, visit Sensor Tower's platform.